Factions Ref's Guide
The Ref's Guide is now in-progress. It will give the Ref more tools to run the game with, and go much further into depth regarding world secrets and metaphysics.
Already in the works are:
- More Advantages and Disadvantages
- New Equipment, Weapons, and high powered Talismans
- Vehicle Combat Rules
- More information on the Elements
- Dirty secrets of the Alliance, Order, and Free Societies
- Christian, Scicery, and Shamanism Ritual Magic Schools
- Advanced use of Rituals to create Citadels and Talismans
- High-powered Rituals and Special Abilities
- General advice for running the game